Instant Explosion Cheat Park your vehicle right next to a building. Try to exit the vehicle by pressing Z. The man should scream, "DOH!" The building should blow up after several times of pressing Z. Not all buildings can be destroyed this way. NOTE: This cheat is best performed with the dump truck, or in heavily obstructed areas that make it difficult for the driver to get out of the vehicle. Turbo Start On timed events, press the acceleration button on the last "beep." (As the light turns green.) Ghost Racers Go to a level which is a race course. After you finish all the laps the game tells you to do, attempt the race again with a different vehicle. When the race starts, you'll be racing your ghost from the previous race (like in Mario Kart 64). BLAST CORPS GUIDE By Trevor Nelson email: trevor@europa.com The Unofficial Rare Page: http://www.europa.com/~trevor -=Table Of Contents=- 1. Object of The Game 2. Basic Strategy 3. Cheats 4. Items 5. Vehicles 6. Levels (Tips & Secrets) 7. Credits -=++ [ OBJECT OF THE GAME ] ++=- Just by looking at Blast Corps, you might not know what you're supposed to do in the game. There is a nuclear missile, and it is being carried on a huge truck (a red one, that looks like a fire engine), and if it even hits a bump, it'll blow up. When it blows up, your mission is over, and you have failed. Well, not really, because you can just go back and try again. Anyways, you must clear all the buildings and fill all the gaps so that the truck can go through nice and smoothly. There are buildings that you have to destroy, and other bulidings that can be left standing, and the truck won't hit them. However, you must clear all the buildings in the level to achieve gold on the level, and by getting gold, you can get to more areas. -=++[ BASIC STRATEGY ] ++=- In Blast Corps, you can't just go through a level for the first time and come out 100% complete with a gold medal. First, just go and destroy all the buildings that need to be destroyed (there will be arrows pointing to them), then in the time you have left, get any RDUS, or look for communication points. You most likely won't be able to get everything in that level the first time you play it, so go back into the level and get what you need to get. If you plan on playing the game all the way through, I suggest that you get everything there is to get. Getting gold on all levels is required if you want to go further into the game. -=++[ CHEATS ] ++=- Well, I wouldn't say there are really any cheats yet. People consider certain things to be cheats, but they really aren't. I consider a cheat to be something that you have to enter in during the demo or something like that. Here is a "cheat" I got from videogamespot. With the Backlash, hold the Z button down while you're next to a building. The man will yell, and the buildings will all of the sudden blow up, even though you aren't really crushing them. Yeah, well, they called that a code. I don't think it is, and it's actually a pretty worthless if it even is one. Trust me, you can destroy buildings faster the normal way, not to mention, you'll probably mess up and end up stepping out of the backlash. -=++[ ITEMS ] ++=- RDU - Radiation Dispersal Unit. Just walk/drive/fly by these to pick them up. There are 100 of these little buggers in one level, and you must get them all if you want to fully complete the level. They look like little land mines, and are usually found in big clumps, or in a string the leads down a path. Communication Points - These things look like satalite dishes, but they are an orangish color. Some levels have these, others don't. Some levels have two of them. They can be hidden pretty well sometimes. When you get them, you open up new bonus areas. TNT - Black crates with a skull on them. They can be pushed around, and when you push them into a building, they will blow the building up. Some of these will go without blowing up for a long time, and some will explode just seconds after you touch them. They will flash faster and faster as they near explosion. -=++ [ VEHICLES ] ++=- This section will be completed later. For now, just check the Blast Corps Instruction Booklet, it has everything you need to know about all the vehicles. -=++ [ LEVELS ] ++=- ==Simian Acres== No Secrets or Communication Points. Just get all the buildings and RDUS. ==Carrick Point== 2 Communication Points: 1) At the start of the level, go straight, then turn left, then go through the first bridge, then at the right, the communication point awaits. 2) From the first one, just keep going through the bridges, then turn to the right, then go until you see a grassy hill with some rocks on the top. You'll have to knock some buildings down. I suggest you use the thunderfist to do this. Then, you'll see it under all the buildings. 3. Havoc District: 2 Communication Points, 2 tricky part 1) The first one is very tricky. From the start of the level, follow the track of RDUS, then get the J-Bomb. Then, turn right, and start flying. There will be a turn in the road. Follow it, then just a little bit after the road straightens out, turn left. You'll see a ledge way up high, you have to fly as high as you can. When you get on the ledge, you'll see the communications point. 2) From the Red Bridge (looks sorta like the Golden Gate Bridge), fly towards the beach (the opposite direction of the Ballista). You will have to fly over some water. Then, you'll see an island with the communications point on it. Tricky Parts There are some hard to find RDUS on this level. These are located on a similar place to communication point #2. This time, the island is farther out. There is an area on the level where there are 9 RDUS in a square. Fly off that part, and you'll see it. Another tricky part to get RDUS is the "secret" red car. You'll have to go near the Blast Corps Semi truck at the end of the level, then fly up, and you'll see a rock with grass on the top. Go there, and walk along the edge of the grass. You'll find an area of grass that is a darker shade of green. Walk on it, and you'll fall through. Then, after you fall through, you can walk underwater to the red car. Get the red car, then go through the path and get all the RDUS. You'll end up on the level near where you started. ==Argent Towers== 2 Commnunication points, a tricky part and a Scientist. 1) Using the J-Bomb (see tricky section below to find out how to get him), fly over the buildings that you couldn't destroy because there was a ledge stopping you. Destroy the buildings, and the communications point will be underneath. The ledge I am talking about is near the beginning of the level. 2) Right where you start the level, go straight for about a second, then on the right, there is a communications thing under a building. Tricky Parts Getting The J-Bomb. This can be tough if you don't know what you're doing. In order to get it, you must first get the Ballista. To get the ballista, from the beginning of the level, go straight, and take your first left turn onto a different street. Then, from there, you'll see a cement slab. Push it over a little bit. Then, get out of the Backlash, and walk down the ramp to where the Ramdozer is. Take the crate, and push it into the blocked doorway. Use the train that is right there, and go all the way down to the end. The ballista is right there. Then drive it up, and use it to go over to the area where there is a door underground. You can't use the ballista to go down there, so just blast the door open from above. Then get out and walk down. Then, walk through the door and go a long ways, then you'll come up where the J-Bomb is. Scientist The same way you got the Ballista (explained above). This time, stop a little less than half way, and get out of the train. Then, go the direction that you went to get the Ramdozer and Ballista. You'll find a Police car. Then, from there, you'll have to go through a maze. At the end of the maze, you'll find a scientist. ==Blackridge Works== 2 Communication Points 1) Right when you start out, turn right, then knock all those buildings down. You can't miss it. 2) From where you start out, go straight for a while, then turn right, and there will be a patch of about 50 RDUS or so. It is right near there. ==Tempest City== 1 Communication Point, and a scientist 1) From where you start, head to the right, then go for a while along that side of the level. Eventually, you'll run into a bunch of buildings. They may not look like buildings, but they are (kind of). Blast away at them, and eventually, everything will fall out, making a secret ramp visible. Go up the ramp, then you'll see the communications point. After you get it, stay up there... read on to find out why I said that. Scientist: I said to say up there because if you did, you will be able to find the scientist while you're there. Just blast through the stuff that is near the wall. You'll come through and see the camper where the scientist is. ==Shuttle Gully== 1 Communication Point, 3 Tricky part 1) From Where you start, follow the ditch. Then, you'll come to a bridge. Under the bridge you'll find a communication dish. Tricky Part Near the end of the level, there are a whole bunch of RDUS in the corner. Hit the turbo boost through them!! Also near the end of the level, go in the opposite direction than you did when you got the RDU's (opposite direction of the blast Corps truck), and you'll find a sphere floating in space. Go off the jump and smash it in the air. And near the beginning of the level, there will be 4 floating spheres that you need to jump into. That will be off to the right of the main path of the level. ==Outland Farm== 2 Communication Points, a tricky area 1) Go straight along the dirt path on the first part. Then, after catching major air off the first jump, go a little further, then turn off to the left. From there, you'll find a place with a bunch of RDUS, and a Communication Point in the center. 2) After coming to the end of the dirt path, turn left instead of right, and follow that path. You'll cross a bridge. Just keep going. Then, you'll come to the end, and you'll find a place with some RDUS, and the communication Point will be in the center, just like the first one. Tricky Part At the end of the level, there will be some more RDUs in the direction that the BC semi is pointing. ==Ebony Coast== 1 Communication Point, A lot of little Tricky Parts, and a Scientist 1) Use the train to go to the end of the tracks. Take the Ramdozer, and go down the road (the opposite direction that the end of the level is). Then, when you can't go any further, go down the hill. It is located on the cement platform. Tricky Parts To get the J-Bomb, first, take the crate at the beginning of the level near the train tracks, and push it into the area right next to it with the ramdozer. Then, take and put it on the train. Get in the train, and take it all the way to the end of the track. Then, from there, get the crate, put it on the train, and leave the ramdozer off the train, it won't fit, and you don't need it anyways. Then, take the train down through the hole you made earlier, and park the train so that the crate is right next to the big head statue. It will blast open, and the J-Bomb will be right there. Near the end of the level, there is an area where you can fly over to the left side of the level, and there will be a few very valuable buildings (look at the damage you make when you smash them!). There will also be some RDUS you might have missed. Scientist: Use the J-Bomb, and take it to the opposite bridge that the train is on. From there, keep on going the opposite direction from where you started. You'll eventually fly over some grassy plains, and you'll find a little area with some water, and the scientist will be located down near the water. ==Ironstone Mine== 0 Communication Points (you finally get a break :), A few tricks, a scientist Tricky Areas To get the Ramdozer in the level, go to the very far end of the level, sort of near the end Blast Corps Semi Truck. Then, walk along the edge of the level. You'll find an area where you can walk up. From here, you can't miss the Ramdozer. Use the crane to transport it across the railroad tracks. Then, level the building with the TNT crate. From there, go underground, and There will be a bunch of RDUS. Scientist: The scientist in this level is underground (sort of). Follow the directions above to get there. You'll find him in the maze, it may take a minute or two, though. ==Cromlech Court== 0 Communication Points, 1 sort of tricky part Tricky Area There are some RDUS that you might not see if you just blast through the buildings. It is near the start of the level. After destroying the first little batch of buildings, go to the far right, and you'll find a bunch of RDUS. ==Echo Marches== 2 Communication Points, a few tricky parts 1) After going over a big hill, you'll find some water. On the other end of the water, there is a tugboat that you can drive. Next to it is a communication point. 2) This one is hard to find if you don't know where to look. After going over the big hill, and nearing the end of the level, you'll notice that there is a small dirt path going off in a different direction. Follow it, and you'll see that there is a big tall thingy (can't think of what to call it). Fly up there, and it will be on the top. Tricky Areas After destroying the first couple buildings, fly until you see the railroad tracks. When you see these, go left, and follow them. You'll go over a hill and find a train. Get out of the J-Bomb, and get in the train. Take the train as far as you can go, then when the happy face appears, get out, and use the car to re-trace your steps back to the J-Bomb. From here, keep on going and smash the buildings. Later, you'll come to another hill. Fly over it, then go to the left. You'll see a tugboat. Put the J-Bomb on the tugboat (just ignore the car). Use the tugboat to get the happy face in the corner of your screen, then get back in the J-Bomb and finish the level. That's it for tricky stuff. ==Beeton Tracks== 1 Communication Point, a few tricky parts 1) Near the bridge (the small one you have to walk across), there will be a cement area. Using the Ramdozer, drive around there. There will be some RDUS. Then, after you get those, keep going further down. Eventually, you'll run into the Communication dish. Tricky Parts Getting the ramdozer over the tracks can be hard if you don't know how to use the crane. Put the ramdozer on it, then take the crane, and using the A button, extend it out over the tracks. Then use the R button to lower it down. Now, just get out of the crane, and walk acrosse the bridge again. You have to use the TNT crate to destroy the building at the end of the level. ==Glory Crossing== 0 Communication Points, 1 Scientist, no really tricky areas Scientist: To get the scientist in this level,it is really easy. Near the end of the level, where the end semi truck is, just follow the direction that the truck is pointing. You'll find an area where you can go underground. Go down there, and you'll find the scientist. ==Crystal Rift== 2 Communication Points, a few little tricky areas 1) Very easy. Right where you start from, get out of the train and head back a short distance. You can't miss it. 2) In the area where you use the skyfall to jump through the holes and smash buildings, there is an area off to the side where you can go up. You'll find some RDUS there. Get the RDUS, and follow the path onto the bridge. Keep following the path, then you'll eventually find the Communication point. Tricky Areas You'll need to use the ramdozer to push all the cement slabs into place. Just take your time. A screw up will cost you more time than if you go slow. ==Obsidian Mile== No Communication Points, No tricky areas Just Smash the buildings! The only thing you may have trouble with is getting all the RDUS. You'll have to go down both roads. ==Diamond Sands== No Communication Points, No tricky areas, but a really big Challenge In this level, after you finish it, you'll have no trouble finding all the RDUS, but it isn't easy clearing out all the buildings in time. ==Oyster Harbor== 1 Communication Point, A scientist, a pain in the A$$, and a few tricky parts 1) To get the communication point, you must have used the Ballista at the beginning of the level to destroy the buildings around the communication point. It is located at the end of the path for the Ballista. After clearing out all of the buildings, drive back, get out, run to the Ramdozer, and when you get to the place where the communication point is, you'll have to get out, and walk up to it. Scientist: One of the tricky parts in this level is getting the scientist. You must use the crate in the level to blow up the little rock area near the third tugboat. Then take the tugboat through the place where you removed the rock, and go through it, and you'll find the scientist. Tricky Areas: Destroying the boat at the beginning of the level. You need to use the Ballista to get this thing. You have to fire from quite a distance in order to hit it. Lining up the boats for the truck to pass through is another hard area. Just go like this as you come to the first boat: Pass over the first and second boats, put the third boat into place, then go to the second boat. Park the Ramdozer near the little bridge, then get out and run across the bridge, and run to the middle tugboat. Put it into place, then take the Ramdozer and drive across the second one you just put into place. Then, take the first one, and before you put it into place, if you have enough time, take it to the left (press the A button), and get the crate on it, then bring it back into place, and use the TNT crate to blow up the last building. If you did everything fast enough, you will make it. One more thing you may have trouble with is clearing out the huge block of cement near the beginning. You'll have to use the crane and the TNT box near it. Just push the TNT box onto the crane, and The reason why I said this level is a pain in the A$$ is because I personally hate the level. I don't even think that it's that fun, really. I like Blast Corps a lot, but I don't like this one level at all. It's too long, and it is very difficult. ==Angel City== No Communication Points or Tricky Parts, Just get all the buildings out of the way ==Ember Hamlet== No Communication Points, one kinda tricky part The only thing in this level that is tricky is getting all the buildings cleared. You don't get much ammo for the Ballista. so do a lot of running into things to kill them, it will help. If you just go crazy with the ammo, you'll never make it. Save as much as you can for the end. Beyond These Levels: Yes, there are more than what is listed here. You can go to the other planets like the Moon, Mercury, Venus, Mars and Neptune!! These are all basically Bonus levels. Eventually, this guide will have these planets and bonus levels in it. It will say what the fastest way to finish the stages are, and some other things like that. Stay tuned!
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