Cheat Goat's PC Codes

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Castle of the Winds

You can use a hex editor to hack your saved game file. Make sure you
have a calculator or something that can convert between Decimal and
Dexadecimal numbers. Create a copy of the file, and rename it. This
way if you mess up, you haven't screwed up the original. Also,
if you're running Castle of the Winds while hacking to see your
progress; remember you need to re-load the saved game after saving
the hacked file to see any changes.

If you have no idea how to hex-edit a file, well, now's a good time
to learn, and what better way to learn, than to cheat? :)

Graphs are set like this:
[Description] [Hex Location] [Modifier]

The Modifier means the number in the hex location times the modifier.
So if the location reads '02' and the modifier is 'x256' then the
result is 512 (2 x 256 = 512). The game adds multiple modifiers
together. Simple, no?
---------------------------------------------------------------------
Current HP - 94 95 - x1 x256
Maximum HP - 96 97 - x1 x256
Current Mana - 98 99 - x1 x256
Maximum Mana - 9A 9B - x1 x256

So if you wanted to have 200 HP, you would set location '96' to the
hex number C8.

If a number is greater than 255 (FF), you need to go to the next
set.

Thus for 255 HP, you would set '96' to FF (255) and '97' to 00 (0).
And for 256 HP, you would set '96' to 00 (0) and '97' to 01 (1).
(255 x 1) + (0 x 256) = 255
(0 x 1) + (1 x 256) = 256
Confused yet? :)
Divide the amount you want by the largest, then use smaller numbers
for filler. Got it? Okay. So...

If you wanted 270 HP. 256 divides into 270 once, with a remainder of
14. So you would set '96' to 14 and '97' to 01. Voila!
---------------------------------------------------------------------
Note about stats: 100 is the maximum. In Hex, that's 64. It would be
silly to set it higher, because the game doesn't seem to recognize
values higher than 100.

Blue STR - 80 - x1
Blue INT - 81 - x1
Blue CON - 82 - x1
Blue DEX - 83 - x1
Green STR - 84 - x1
Green INT - 85 - x1
Green CON - 86 - x1
Green DEX - 87 - x1
---------------------------------------------------------------------
There are two places to set experience. Make sure you set BOTH values
to the SAME AMOUNT!

Experience - 9E 9F A0 A1 - x1 x256 x65536 x16777216
A2 A3 A4 A5 - x1 x256 x65536 x16777216

It is probably best to check how many experience points you need for
the next level, and enter that value minus 10 to 50. That way, you
can also learn new spells and the shops will have new stuff when you
gain a new level. Also, the last number sets a HUGE amount. You
probably will never need to set it at all. Unless you are getting so
high up in levels that you need 16 million points...
---------------------------------------------------------------------
Armor Class - A6 A7 - x1 x256

Normally, when you have no armor, your AC is 0. But if you set this
value yourself, and remove your armor, your 'naked' armor class will
be the difference between the set value and the value of the armor.
So you don't have to worry about re-setting the value if you equip
new armor.
---------------------------------------------------------------------
Copper - 742 743 744 745 - x1 x256 x65536 x16777216
Silver - 758 759 75A 75B - x1 x256 x65536 x16777216
Gold - 76E 76F 770 771 - x1 x256 x65536 x16777216
Platinum - 784 785 786 787 - x1 x256 x65536 x16777216

Remember the exchange rate if you want a certain amount.
10 Copper = 1 Silver
100 Copper = 1 Gold
1000 Copper = 1 Platinum

By Wyrenth

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